接口 Merchant

所有已知子接口:
Villager

public interface Merchant
代表一个商人.商人是一种特殊类型的库存,是一种以物换物的自定义交易.

Represents a merchant. A merchant is a special type of inventory which can facilitate custom trades between items.

  • 方法详细资料

    • getRecipes

      List<MerchantRecipe> getRecipes()
      获取该商人当前可用的交易列表.

      原文: Get a list of trades currently available from this merchant.

      返回:
      一个不可变的交易列表
    • setRecipes

      void setRecipes(List<MerchantRecipe> recipes)
      设置该商家当前可用的交易列表.
      这不会改变当前与该商家交易的玩家的选定交易.

      原文: Set the list of trades currently available from this merchant.
      This will not change the selected trades of players currently trading with this merchant.

      参数:
      recipes - 一个关于MerchantRecipe的List
    • getRecipe

      MerchantRecipe getRecipe(int i) throws IndexOutOfBoundsException
      获取该商人的交易列表的某个索引处的MerchantRecipe.

      原文: Get the recipe at a certain index of this merchant's trade list.

      参数:
      i - 索引
      返回:
      MerchantRecipe
      抛出:
      IndexOutOfBoundsException - 当下标越界时抛出此异常
    • setRecipe

      void setRecipe(int i, MerchantRecipe recipe) throws IndexOutOfBoundsException
      设置在该商人的交易列表的指定索引处的MerchantRecipe.

      原文: Set the recipe at a certain index of this merchant's trade list.

      参数:
      i - 索引
      recipe - 给定的交易配方
      抛出:
      IndexOutOfBoundsException - 当下标越界时抛出此异常
    • getRecipeCount

      int getRecipeCount()
      获取此商人当前可用的交易数量.

      原文: Get the number of trades this merchant currently has available.

      返回:
      the recipe count
    • isTrading

      boolean isTrading()
      获取该商人是否正在交易.

      原文: Gets whether this merchant is currently trading.

      返回:
      商人是否在交易
    • getTrader

      HumanEntity getTrader()
      获取该商人正在进行交易的玩家, 如果目前没有交易,则返回null.

      原文: Gets the player this merchant is trading with, or null if it is not currently trading.

      返回:
      与商人正在交易的玩家, 当没有交易的时候返回null