类 PluginDescriptionFile
当Bukkit加载插件时,它必须知道一些基础的关于这个插件的信息. Bukkit从plugin.tml读取数据. plugin.yml由一组属性构成,每个属性位于单独的一行并且没有缩进.
每一个方法(几乎每一个) 都在plugin.yml有其对应的条目. 下面是每一个插件所需的条目.
getName()
-name
getVersion()
-version
getMain()
-main
未能填写以上条目,将导致一个异常并且使Bukkit忽视你的插件.
下面是plugin.yml可能拥有的条目表格,具体细节包括各自的方法:
条目 | 方法 | 概要 |
---|---|---|
name |
getName() |
该插件的名字 |
version |
getVersion() |
插件的版本 |
main |
getMain() |
插件主类的位置 |
author authors |
getAuthors() |
插件的作者们 |
description |
getDescription() |
可读的插件描述 |
website |
getWebsite() |
插件的网址 |
prefix |
getPrefix() |
用于控制台的插件前缀 |
load |
getLoad() |
载入插件的时机 |
depend |
getDepend() |
必须的前置插件 |
softdepend |
getSoftDepend() |
非必须的前置插件 |
loadbefore |
getLoadBefore() |
反softdepend,可理解为在某些插件前加载 |
commands |
getCommands() |
插件将被注册的命令 |
permissions |
getPermissions() |
插件将被注册的权限 |
default-permission |
getPermissionDefault() |
插件将注册的基本的default 权限 permissions |
awareness |
getAwareness() |
插件的概念 |
一个 plugin.yml 的例子:
原文: This type is the runtime-container for the information in the plugin.yml. All plugins must have a respective plugin.yml. For plugins written in java using the standard plugin loader, this file must be in the root of the jar file.name: Inferno version: 1.4.1 description: 设置自己着火. # 我们可以把所有的作者放到名单上,但不写说明 # 此外,作者中有领导者,请确保他的名字位于第一个 author: CaptainInflamo authors: [Cogito, verrier, EvilSeph] website: http://www.curse.com/server-mods/minecraft/myplugin main: com.captaininflamo.bukkit.inferno.Inferno depend: [NewFire, FlameWire] commands: flagrate: description: Set yourself on fire. aliases: [combust_me, combustMe] permission: inferno.flagrate usage: Syntax error! Simply type /<command> to ignite yourself. burningdeaths: description: List how many times you have died by fire. aliases: [burning_deaths, burningDeaths] permission: inferno.burningdeaths usage: | /<command> [player] Example: /<command> - see how many times you have burned to death Example: /<command> CaptainIce - see how many times CaptainIce has burned to death permissions: inferno.*: description: Gives access to all Inferno commands children: inferno.flagrate: true inferno.burningdeaths: true inferno.burningdeaths.others: true inferno.flagrate: description: Allows you to ignite yourself default: true inferno.burningdeaths: description: Allows you to see how many times you have burned to death default: true inferno.burningdeaths.others: description: Allows you to see how many times others have burned to death default: op children: inferno.burningdeaths: true
When Bukkit loads a plugin, it needs to know some basic information about it. It reads this information from a YAML file, 'plugin.yml'. This file consists of a set of attributes, each defined on a new line and with no indentation.
↓ Every (almost* every) method corresponds with a specific entry in the plugin.yml. These are the required entries for every plugin.yml:
getName()
-name
getVersion()
-version
getMain()
-main
Failing to include any of these items will throw an exception and cause the server to ignore your plugin.
This is a list of the possible yaml keys, with specific details included in the respective method documentations:
Node | Method | Summary |
---|---|---|
name |
getName() |
The unique name of plugin |
version |
getVersion() |
A plugin revision identifier |
main |
getMain() |
The plugin's initial class file |
author authors |
getAuthors() |
The plugin contributors |
description |
getDescription() |
Human readable plugin summary |
website |
getWebsite() |
The URL to the plugin's site |
prefix |
getPrefix() |
The token to prefix plugin log entries |
load |
getLoad() |
The phase of server-startup this plugin will load during |
depend |
getDepend() |
Other required plugins |
softdepend |
getSoftDepend() |
Other plugins that add functionality |
loadbefore |
getLoadBefore() |
The inverse softdepend |
commands |
getCommands() |
The commands the plugin will register |
permissions |
getPermissions() |
The permissions the plugin will register |
default-permission |
getPermissionDefault() |
The default default permission
state for defined permissions the plugin
will register |
awareness |
getAwareness() |
The concepts that the plugin acknowledges |
A plugin.yml example:
name: Inferno version: 1.4.1 description: This plugin is so 31337. You can set yourself on fire. # We could place every author in the authors list, but chose not to for illustrative purposes # Also, having an author distinguishes that person as the project lead, and ensures their # name is displayed first author: CaptainInflamo authors: [Cogito, verrier, EvilSeph] website: http://www.curse.com/server-mods/minecraft/myplugin main: com.captaininflamo.bukkit.inferno.Inferno depend: [NewFire, FlameWire] commands: flagrate: description: Set yourself on fire. aliases: [combust_me, combustMe] permission: inferno.flagrate usage: Syntax error! Simply type /<command> to ignite yourself. burningdeaths: description: List how many times you have died by fire. aliases: [burning_deaths, burningDeaths] permission: inferno.burningdeaths usage: | /<command> [player] Example: /<command> - see how many times you have burned to death Example: /<command> CaptainIce - see how many times CaptainIce has burned to death permissions: inferno.*: description: Gives access to all Inferno commands children: inferno.flagrate: true inferno.burningdeaths: true inferno.burningdeaths.others: true inferno.flagrate: description: Allows you to ignite yourself default: true inferno.burningdeaths: description: Allows you to see how many times you have burned to death default: true inferno.burningdeaths.others: description: Allows you to see how many times others have burned to death default: op children: inferno.burningdeaths: true
-
构造器概要
构造器说明PluginDescriptionFile
(InputStream stream) PluginDescriptionFile
(Reader reader) 从指定的Reader中读取PluginDescriptionFile.PluginDescriptionFile
(String pluginName, String pluginVersion, String mainClass) 构造一个新的PluginDescriptionFile. -
方法概要
修饰符和类型方法说明Gives the list of authors for the plugin.Gives a set of everyPluginAwareness
for a plugin.已过时。unusedGives the map of command-name to command-properties.Gives a list of other plugins that the plugin requires.Gives a human-friendly description of the functionality the plugin provides.Returns the name of a plugin, including the version.getLoad()
Gives the phase of server startup that the plugin should be loaded.Gets the list of plugins that should consider this plugin a soft-dependency.getMain()
Gives the fully qualified name of the main class for a plugin.getName()
Gives the name of the plugin.Gives the defaultdefault
state ofpermissions
registered for the plugin.Gives the list of permissions the plugin will register at runtime, immediately proceding enabling.Gives the token to prefix plugin-specific logging messages with.已过时。Internal useGives a list of other plugins that the plugin requires for full functionality.Gives the version of the plugin.Gives the plugin's or plugin's author's website.void
Saves this PluginDescriptionFile to the given writer
-
构造器详细资料
-
PluginDescriptionFile
-
PluginDescriptionFile
从指定的Reader中读取PluginDescriptionFile.原文:Loads a PluginDescriptionFile from the specified reader
- 参数:
reader
- Reader对象- 抛出:
InvalidDescriptionException
- 如果PluginDescriptionFile是无效的
-
PluginDescriptionFile
构造一个新的PluginDescriptionFile.原文:Creates a new PluginDescriptionFile with the given detailed
- 参数:
pluginName
- 插件名称pluginVersion
- 插件版本mainClass
- 插件主类的完整路径
-
-
方法详细资料
-
getName
Gives the name of the plugin. This name is a unique identifier for plugins.- Must consist of all alphanumeric characters, underscores, hyphon, and period (a-z,A-Z,0-9, _.-). Any other character will cause the plugin.yml to fail loading.
- Used to determine the name of the plugin's data folder. Data
folders are placed in the ./plugins/ directory by default, but this
behavior should not be relied on.
Plugin.getDataFolder()
should be used to reference the data folder. - It is good practice to name your jar the same as this, for example 'MyPlugin.jar'.
- Case sensitive.
- The is the token referenced in
getDepend()
,getSoftDepend()
, andgetLoadBefore()
. - Using spaces in the plugin's name is deprecated.
In the plugin.yml, this entry is named
name
.Example:
name: MyPlugin
- 返回:
- the name of the plugin
-
getVersion
Gives the version of the plugin.- Version is an arbitrary string, however the most common format is MajorRelease.MinorRelease.Build (eg: 1.4.1).
- Typically you will increment this every time you release a new feature or bug fix.
- Displayed when a user types
/version PluginName
In the plugin.yml, this entry is named
version
.Example:
version: 1.4.1
- 返回:
- the version of the plugin
-
getMain
Gives the fully qualified name of the main class for a plugin. The format should follow theClassLoader.loadClass(String)
syntax to successfully be resolved at runtime. For most plugins, this is the class that extendsJavaPlugin
.- This must contain the full namespace including the class file itself.
- If your namespace is
org.bukkit.plugin
, and your class file is calledMyPlugin
then this must beorg.bukkit.plugin.MyPlugin
- No plugin can use
org.bukkit.
as a base package for any class, including the main class.
In the plugin.yml, this entry is named
main
.Example:
main: org.bukkit.plugin.MyPlugin
- 返回:
- the fully qualified main class for the plugin
-
getDescription
Gives a human-friendly description of the functionality the plugin provides.- The description can have multiple lines.
- Displayed when a user types
/version PluginName
In the plugin.yml, this entry is named
description
.Example:
description: This plugin is so 31337. You can set yourself on fire.
- 返回:
- description of this plugin, or null if not specified
-
getLoad
Gives the phase of server startup that the plugin should be loaded.- Possible values are in
PluginLoadOrder
. - Defaults to
PluginLoadOrder.POSTWORLD
. - Certain caveats apply to each phase.
- When different,
getDepend()
,getSoftDepend()
, andgetLoadBefore()
become relative in order loaded per-phase. If a plugin loads atSTARTUP
, but a dependency loads atPOSTWORLD
, the dependency will not be loaded before the plugin is loaded.
In the plugin.yml, this entry is named
load
.Example:
load: STARTUP
- 返回:
- the phase when the plugin should be loaded
- Possible values are in
-
getAuthors
Gives the list of authors for the plugin.- Gives credit to the developer.
- Used in some server error messages to provide helpful feedback on who to contact when an error occurs.
- A bukkit.org forum handle or email address is recommended.
- Is displayed when a user types
/version PluginName
authors
must be in YAML list format.
In the plugin.yml, this has two entries,
author
andauthors
.Single author example:
Multiple author example:author: CaptainInflamo
When both are specified, author will be the first entry in the list, so this example:authors: [Cogito, verrier, EvilSeph]
Is equivilant to this example:author: Grum authors: - feildmaster - amaranth
authors: [Grum, feildmaster, aramanth]
- 返回:
- an immutable list of the plugin's authors
-
getWebsite
Gives the plugin's or plugin's author's website.- A link to the Curse page that includes documentation and downloads is highly recommended.
- Displayed when a user types
/version PluginName
In the plugin.yml, this entry is named
website
.Example:
website: http://www.curse.com/server-mods/minecraft/myplugin
- 返回:
- description of this plugin, or null if not specified
-
getDepend
Gives a list of other plugins that the plugin requires.- Use the value in the
getName()
of the target plugin to specify the dependency. - If any plugin listed here is not found, your plugin will fail to load at startup.
- If multiple plugins list each other in
depend
, creating a network with no individual plugin does not list another plugin in the network, all plugins in that network will fail. depend
must be in must be in YAML list format.
In the plugin.yml, this entry is named
depend
.Example:
depend: - OnePlugin - AnotherPlugin
- 返回:
- immutable list of the plugin's dependencies
- Use the value in the
-
getSoftDepend
Gives a list of other plugins that the plugin requires for full functionality. ThePluginManager
will make best effort to treat all entries here as if they were adependency
, but will never fail because of one of these entries.- Use the value in the
getName()
of the target plugin to specify the dependency. - When an unresolvable plugin is listed, it will be ignored and does not affect load order.
- When a circular dependency occurs (a network of plugins depending or soft-dependending each other), it will arbitrarily choose a plugin that can be resolved when ignoring soft-dependencies.
softdepend
must be in YAML list format.
In the plugin.yml, this entry is named
softdepend
.Example:
softdepend: [OnePlugin, AnotherPlugin]
- 返回:
- immutable list of the plugin's preferred dependencies
- Use the value in the
-
getLoadBefore
Gets the list of plugins that should consider this plugin a soft-dependency.- Use the value in the
getName()
of the target plugin to specify the dependency. - The plugin should load before any other plugins listed here.
- Specifying another plugin here is strictly equivalent to having the
specified plugin's
getSoftDepend()
includethis plugin
. loadbefore
must be in YAML list format.
In the plugin.yml, this entry is named
loadbefore
.Example:
loadbefore: - OnePlugin - AnotherPlugin
- 返回:
- immutable list of plugins that should consider this plugin a soft-dependency
- Use the value in the
-
getPrefix
Gives the token to prefix plugin-specific logging messages with.- This includes all messages using
Plugin.getLogger()
. - If not specified, the server uses the plugin's
name
. - This should clearly indicate what plugin is being logged.
In the plugin.yml, this entry is named
prefix
.Example:
prefix: ex-why-zee
- 返回:
- the prefixed logging token, or null if not specified
- This includes all messages using
-
getCommands
Gives the map of command-name to command-properties. Each entry in this map corresponds to a single command and the respective values are the properties of the command. Each property, with the exception of aliases, can be defined at runtime using methods inPluginCommand
and are defined here only as a convenience.The command section's description Node Method Type Description Example description
Command.setDescription(String)
String A user-friendly description for a command. It is useful for documentation purposes as well as in-game help. description: Set yourself on fire
aliases
Command.setAliases(List)
String or List of strings Alternative command names, with special usefulness for commands that are already registered. Aliases are not effective when defined at runtime, so the plugin description file is the only way to have them properly defined. Note: Command aliases may not have a colon in them.
Single alias format:
or multiple alias format:aliases: combust_me
aliases: [combust_me, combustMe]
permission
Command.setPermission(String)
String The name of the Permission
required to use the command. A user without the permission will receive the specified message (see below), or a standard one if no specific message is defined. Without the permission node, noCommandExecutor
orTabCompleter
will be called.permission: inferno.flagrate
permission-message
Command.setPermissionMessage(String)
String - Displayed to a player that attempts to use a command, but
does not have the required permission. See
above
. - <permission> is a macro that is replaced with the permission node required to use the command.
- Using empty quotes is a valid way to indicate nothing should be displayed to a player.
permission-message: You do not have /<permission>
usage
Command.setUsage(String)
String This message is displayed to a player when the PluginCommand.setExecutor(CommandExecutor)
returns false. <command> is a macro that is replaced the command issued.
It is worth noting that to use a colon in a yaml, likeusage: Syntax error! Perhaps you meant /<command> PlayerName?
`usage: Usage: /god [player]'
, you need to surround the message with double-quote:usage: "Usage: /god [player]"
commands
', while each individual command name is indented, indicating it maps to some value (in our case, the properties of the table above).Here is an example bringing together the piecemeal examples above, as well as few more definitions:
Note: Command names may not have a colon in their name.commands: flagrate: description: Set yourself on fire. aliases: [combust_me, combustMe] permission: inferno.flagrate permission-message: You do not have /<permission> usage: Syntax error! Perhaps you meant /<command> PlayerName? burningdeaths: description: List how many times you have died by fire. aliases: - burning_deaths - burningDeaths permission: inferno.burningdeaths usage: | /<command> [player] Example: /<command> - see how many times you have burned to death Example: /<command> CaptainIce - see how many times CaptainIce has burned to death # The next command has no description, aliases, etc. defined, but is still valid # Having an empty declaration is useful for defining the description, permission, and messages from a configuration dynamically apocalypse:
- 返回:
- the commands this plugin will register
- Displayed to a player that attempts to use a command, but
does not have the required permission. See
-
getPermissions
Gives the list of permissions the plugin will register at runtime, immediately proceding enabling. The format for defining permissions is a map from permission name to properties. To represent a map without any specific property, empty curly-braces ({}
) may be used (as a null value is not accepted, unlike thecommands
above).A list of optional properties for permissions:
The permission section's description Node Description Example description
Plaintext (user-friendly) description of what the permission is for. description: Allows you to set yourself on fire
default
The default state for the permission, as defined by Permission.getDefault()
. If not defined, it will be set to the value ofgetPermissionDefault()
.For reference:
true
- Represents a positive assignment topermissibles
.false
- Represents no assignment topermissibles
.op
- Represents a positive assignment tooperator permissibles
.notop
- Represents a positive assignment tonon-operator permissibiles
.
default: true
children
Allows other permissions to be set as a relation to the parent permission. When a parent permissions is assigned, child permissions are respectively assigned as well. - When a parent permission is assigned negatively, child permissions are assigned based on an inversion of their association.
- When a parent permission is assigned positively, child permissions are assigned based on their association.
Child permissions may be defined in a number of ways:
- Children may be defined as a list of names. Using a list will treat all children associated positively to their parent.
- Children may be defined as a map. Each permission name maps to either a boolean (representing the association), or a nested permission definition (just as another permission). Using a nested definition treats the child as a positive association.
- A nested permission definition must be a map of these same
properties. To define a valid nested permission without
defining any specific property, empty curly-braces (
{}
) must be used. - A nested permission may carry it's own nested permissions as children, as they may also have nested permissions, and so forth. There is no direct limit to how deep the permission tree is defined.
As a list:
Or as a mapping:children: [inferno.flagrate, inferno.burningdeaths]
An additional example showing basic nested values can be seen here.children: inferno.flagrate: true inferno.burningdeaths: true
permissions
', while each individual permission name is indented, indicating it maps to some value (in our case, the properties of the table above).Here is an example using some of the properties:
Another example, with nested definitions, can be found here.permissions: inferno.*: description: Gives access to all Inferno commands children: inferno.flagrate: true inferno.burningdeaths: true inferno.flagate: description: Allows you to ignite yourself default: true inferno.burningdeaths: description: Allows you to see how many times you have burned to death default: true
- 返回:
- the permissions this plugin will register
-
getPermissionDefault
Gives the defaultdefault
state ofpermissions
registered for the plugin.- If not specified, it will be
PermissionDefault.OP
. - It is matched using
PermissionDefault.getByName(String)
- It only affects permissions that do not define the
default
node. - It may be any value in
PermissionDefault
.
In the plugin.yml, this entry is named
default-permission
.Example:
default-permission: NOT_OP
- 返回:
- the default value for the plugin's permissions
- If not specified, it will be
-
getAwareness
Gives a set of everyPluginAwareness
for a plugin. An awareness dictates something that a plugin developer acknowledges when the plugin is compiled. Some implementions may define extra awarenesses that are not included in the API. Any unrecognized awareness (one unsupported or in a future version) will cause a dummy object to be created instead of failing.- Currently only supports the enumerated values in
PluginAwareness.Flags
. - Each awareness starts the identifier with bang-at
(
!@
). - Unrecognized (future / unimplemented) entries are quietly replaced by a generic object that implements PluginAwareness.
- A type of awareness must be defined by the runtime and acknowledged by the API, effectively discluding any derived type from any plugin's classpath.
awareness
must be in YAML list format.
In the plugin.yml, this entry is named
awareness
.Example:
awareness: - !@UTF8
Note: Although unknown versions of some future awareness are gracefully substituted, previous versions of Bukkit (ones prior to the first implementation of awareness) will fail to load a plugin that defines any awareness.
- 返回:
- a set containing every awareness for the plugin
- Currently only supports the enumerated values in
-
getFullName
Returns the name of a plugin, including the version. This method is provided for convenience; it uses thegetName()
andgetVersion()
entries.- 返回:
- a descriptive name of the plugin and respective version
-
getClassLoaderOf
已过时。unused- 返回:
- unused
-
save
Saves this PluginDescriptionFile to the given writer- 参数:
writer
- Writer to output this file to
-
getRawName
已过时。Internal use- 返回:
- internal use
-