接口 Prompt

所有超级接口:
Cloneable
所有已知实现类:
BooleanPrompt, FixedSetPrompt, MessagePrompt, NumericPrompt, PlayerNamePrompt, RegexPrompt, StringPrompt, ValidatingPrompt

public interface Prompt extends Cloneable
A Prompt is the main constituent of a Conversation. Each prompt displays text to the user and optionally waits for a user's response. Prompts are chained together into a directed graph that represents the conversation flow. To halt a conversation, END_OF_CONVERSATION is returned in liu of another Prompt object.
  • 字段详细资料

    • END_OF_CONVERSATION

      static final Prompt END_OF_CONVERSATION
      A convenience constant for indicating the end of a conversation.
  • 方法详细资料

    • getPromptText

      String getPromptText(ConversationContext context)
      Gets the text to display to the user when this prompt is first presented.
      参数:
      context - Context information about the conversation.
      返回:
      The text to display.
    • blocksForInput

      boolean blocksForInput(ConversationContext context)
      Checks to see if this prompt implementation should wait for user input or immediately display the next prompt.
      参数:
      context - Context information about the conversation.
      返回:
      If true, the Conversation will wait for input before continuing.
    • acceptInput

      Prompt acceptInput(ConversationContext context, String input)
      Accepts and processes input from the user. Using the input, the next Prompt in the prompt graph is returned.
      参数:
      context - Context information about the conversation.
      input - The input text from the user.
      返回:
      The next Prompt in the prompt graph.