类 EntityTeleportEvent

所有已实现的接口:
Cancellable
直接已知子类:
EntityPortalEvent, EntityPortalExitEvent

public class EntityTeleportEvent extends EntityEvent implements Cancellable
Thrown when a non-player entity (such as an Enderman) tries to teleport from one location to another.
  • 构造器详细资料

  • 方法详细资料

    • isCancelled

      public boolean isCancelled()
      从接口复制的说明: Cancellable
      获取这个事件是否被取消.一个被取消的事件不会在服务器里被执行,但是仍然会传递事件到其他插件。

      原文:Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins

      指定者:
      isCancelled 在接口中 Cancellable
      返回:
      如果事件已经被取消,则为true
    • setCancelled

      public void setCancelled(boolean cancel)
      从接口复制的说明: Cancellable
      取消这个事件. 一个被取消的事件不会在 服务器里被执行,但是仍然会传递事件到其他插件。

      原文:Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.

      指定者:
      setCancelled 在接口中 Cancellable
      参数:
      cancel - 如果你想取消这个事件,则为true
    • getFrom

      public Location getFrom()
      Gets the location that this entity moved from
      返回:
      Location this entity moved from
    • setFrom

      public void setFrom(Location from)
      Sets the location that this entity moved from
      参数:
      from - New location this entity moved from
    • getTo

      public Location getTo()
      Gets the location that this entity moved to
      返回:
      Location the entity moved to
    • setTo

      public void setTo(Location to)
      Sets the location that this entity moved to
      参数:
      to - New Location this entity moved to
    • getHandlers

      public HandlerList getHandlers()
      指定者:
      getHandlers 在类中 Event
    • getHandlerList

      public static HandlerList getHandlerList()