类 FireworkExplodeEvent

所有已实现的接口:
Cancellable

public class FireworkExplodeEvent extends EntityEvent implements Cancellable
当烟花爆炸时触发本事件
  • 构造器详细资料

    • FireworkExplodeEvent

      public FireworkExplodeEvent(Firework what)
  • 方法详细资料

    • isCancelled

      public boolean isCancelled()
      从接口复制的说明: Cancellable
      获取这个事件是否被取消.一个被取消的事件不会在服务器里被执行,但是仍然会传递事件到其他插件。

      原文:Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins

      指定者:
      isCancelled 在接口中 Cancellable
      返回:
      如果事件已经被取消,则为true
    • setCancelled

      public void setCancelled(boolean cancel)
      设置此事件的取消状态。如果烟花的爆炸被取消,烟花仍然将被移除,但烟花颗粒不会显示.

      原文:Set the cancelled state of this event. If the firework explosion is cancelled, the firework will still be removed, but no particles will be displayed.

      指定者:
      setCancelled 在接口中 Cancellable
      参数:
      cancel - 是否取消事件
    • getEntity

      public Firework getEntity()
      从类复制的说明: EntityEvent
      返回这个事件所涉及的实体.

      原文: Returns the Entity involved in this event

      覆盖:
      getEntity 在类中 EntityEvent
      返回:
      涉及这个事件的实体
    • getHandlers

      public HandlerList getHandlers()
      指定者:
      getHandlers 在类中 Event
    • getHandlerList

      public static HandlerList getHandlerList()