类 PotionSplashEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.entity.EntityEvent
org.bukkit.event.entity.ProjectileHitEvent
org.bukkit.event.entity.PotionSplashEvent
- 所有已实现的接口:
Cancellable
Called when a splash potion hits an area
-
嵌套类概要
从类继承的嵌套类/接口 org.bukkit.event.Event
Event.Result
-
字段概要
从类继承的字段 org.bukkit.event.entity.EntityEvent
entity
-
构造器概要
构造器 -
方法概要
修饰符和类型方法说明Retrieves a list of all effected entities返回这个事件所涉及的实体.static HandlerList
double
getIntensity
(LivingEntity entity) Gets the intensity of the potion's effects for given entity; This depends on the distance to the impact centerGets the potion which caused this eventboolean
获取这个事件是否被取消.一个被取消的事件不会在服务器里被执行,但是仍然会传递事件到其他插件。void
setCancelled
(boolean cancel) 取消这个事件.void
setIntensity
(LivingEntity entity, double intensity) Overwrites the intensity for a given entity从类继承的方法 org.bukkit.event.entity.ProjectileHitEvent
getHitBlock, getHitEntity
从类继承的方法 org.bukkit.event.entity.EntityEvent
getEntityType
从类继承的方法 org.bukkit.event.Event
getEventName, isAsynchronous
-
构造器详细资料
-
PotionSplashEvent
-
-
方法详细资料
-
getEntity
从类复制的说明:EntityEvent
返回这个事件所涉及的实体.原文: Returns the Entity involved in this event
- 覆盖:
getEntity
在类中ProjectileHitEvent
- 返回:
- 涉及这个事件的实体
-
getPotion
Gets the potion which caused this event- 返回:
- The thrown potion entity
-
getAffectedEntities
Retrieves a list of all effected entities- 返回:
- A fresh copy of the affected entity list
-
getIntensity
Gets the intensity of the potion's effects for given entity; This depends on the distance to the impact center- 参数:
entity
- Which entity to get intensity for- 返回:
- intensity relative to maximum effect; 0.0: not affected; 1.0: fully hit by potion effects
-
setIntensity
Overwrites the intensity for a given entity- 参数:
entity
- For which entity to define a new intensityintensity
- relative to maximum effect
-
isCancelled
public boolean isCancelled()从接口复制的说明:Cancellable
获取这个事件是否被取消.一个被取消的事件不会在服务器里被执行,但是仍然会传递事件到其他插件。原文:Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
- 指定者:
isCancelled
在接口中Cancellable
- 返回:
- 如果事件已经被取消,则为true
-
setCancelled
public void setCancelled(boolean cancel) 从接口复制的说明:Cancellable
取消这个事件. 一个被取消的事件不会在 服务器里被执行,但是仍然会传递事件到其他插件。原文:Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
- 指定者:
setCancelled
在接口中Cancellable
- 参数:
cancel
- 如果你想取消这个事件,则为true
-
getHandlers
- 覆盖:
getHandlers
在类中ProjectileHitEvent
-
getHandlerList
-